The Last Of US

The last of us

The last of us is an action-adventure survival horror game from a third-person perspective. Players traverse post-apocalyptic environment such as towns, buildings, forest and sewers to advance the story. During the game, players can use firearms, improvised weapons like bricks and sticks, as well as stealth to defend against hostile humans and infected cannibalistic creatures. Most of the time, players can control Joel, a man tasked with escorting a young girl, Ellie, across the United States, Ellie and other companions are controlled by the artificial intelligence. Players can also control Ellie in dlc of the game.

Webpage : http://www.thelastofus.playstation.com/

Game trailer: http://www.bilibili.com/video/av1614362/index_10.html

(start from 57:15)

Story

The story happens under the background when people was infected by virus and became cannibalistic creatures, Joel, whom player controls, the main character of the game, a smuggler, tasked with escorting a teenage girl named Ellie across a post-apocalyptic United States. During the process of the adventure, relationship between Joel and Ellie changes from hostile to intimate. Players can learn more about Joel and Ellie, about their characteristic, their pasts, and unconsciously regard themselves as the character, they will value in the way of the character but not themselves as a player, which I think the story of the last of us is successful.

 

Mechanics:

The game has multiple characters. Players can control Joel and Ellie in the main game and control all characters in the multiplayer game. I am impressed by the various way of battle against both human and monster enemy. Not only players can choose to use weapon, stealth and combat, the way of each kind of battle is various. Players can choose anything as weapon, and when combat and stealth, players can make use of the environment to hide themselves, which make the battle system has many possibilities. At the same time, players can collect items by discovering the corner of the environment, which they can use these items to make other weapons.

 

Aesthetics:

The last of us delivers a realistic 3D scene which makes players feel like they are truly in the end of the world.  Not only the environment, the game also masters in modeling human beings, I feel like the character are exactly real. The most amazing part is where Ellie touch the giraffe.

Technology:

The game is playable on PS3, PS4. Controls are simple. Players can even feel vibration of the controller when there has crash and collision in the game.

 

The lens of emotion:

When playing the game, people first feel scary, then they will feel sad for what Joel has experienced. Then they are happy to see Joel and Ellie become friends, even like father and daughter, at last, an indefinite feeling towards what Joel has done, an also indefinite feeling towards what Ellie reflects. Players regard themselves as the character the controls, and for me, I started to think of the deep meaning after the game after I played it.

 

The lens of essential experience:

The game not only gives an excellent story but also gives an amazing game experience. I am surprised by the flowing action and the free of combat. The game also combines the scene with music to make people feel like they are in the end of the world, to face the scare that the monster is right beside you. At the same time, to give players a tenser battle experience, the game also applies QTE system.

At the same time, when you discovering the game, Ellie (which controlled by artificial intelligence) will interact with you. Players can also control character during the story part.

The lens of curiosity:

During the game process, there are many riddles during the game, like players need to come up with a way to go through the barrier by making use of the items in the environment. Besides the riddles, I think the main question in the game is, it wants players to think about life and choice, which choice is correct, which is not, or even, is there any choice that definitely right and wrong? The game makes me think a lot towards the character and my own life.

 

The lens of competition

The game makes player be able to choose different levels of difficulty, and the trophy system will reward players of each difficulty level they complete. If people just want to enjoy the game and story, they can choose the simplest level. If they want to challenge themselves and get sense of achievement, they can choose the hardest one and play to achieve all trophy.

PS: recommend one very very special game to you, “I wanna” series, simplest and hardest operation, hope you can enjoy HHH

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