VR Locomotion ideas

Perhaps one way we can address the issue of Virtual Reality locomotion would be to implement a type of shoe that removes all forms of movement forward. As the player moves their legs forward, the shoes will automatically roll the player’s feet backwards, acting as a form of wearable treadmill. However, one possible disadvantage of using these shoes would be that the player might not be able to take fast steps.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.