VR Locomotion

After some research, I came across a ‘floating head’ concept. The game will be in third-person view and players will be controlling a character in front of them. The character that they control will essentially be their frame of reference, and they can sit comfortably in their chairs while using the joystick to control the character. At certain points in the map, I think that we can also switch the player’s view to cameras at fixed points such that players can experience the game environment from another vantage point. Games that utilise this can maybe also put in pieces of a puzzle that players can only solve by turning around, observing the environment and spotting clues from that vantage point.

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